Matterport recently released a statement announcing support for the Oculus Rift and HTC Vive via WebVR. You can read the full statement below.
One of the greatest advantages of the WebVR platform is that it easily allows us to bring our Matterport VR offering to a large number of devices. As of Wednesday, August 16th, Matterport is now able to offer basic, Daydream like, WebVR support to our PC customers using the Oculus Rift and HTC Vive platforms.
This was made possible with Mozilla recent update to the popular Firefox web browser adding WebVR support on Windows PCs.
While this is exciting, it’s important to note that this a first, early iteration of Matterport VR for the Oculus Rift and HTC Vive platforms, and will have some limitations:
As a platform, WebVR is new. WebVR for PC is extremely new. While we here at Matterport have done our best to minimize issues, there will be bugs. Sadly, many of these bugs we will not be able to address as they might be issues with Firefox, Oculus, Steam, or other settings/drivers on the end-user’s PC. You may need to do a fair amount of troubleshooting to get WebVR support working for your Rift or Vive.
An internet connection is required to view your Matterport VR content. We are not supporting offline viewing of Matterport VR content on Rift or Vive at this time. If you require offline viewing, you can still use one of our Matterport VR apps for either Android or iOS devices.
In order to view WebVR content on your Windows PC with a Rift or Vive:
If you have any questions please feel free to reply to this thread, or contact us at firstname.lastname@example.org
Product Manager, Matterport VR